
TFT'S 6-YEAR BASH!
Enjoy nostalgic game mode called Pengu's Party stars with Patch 14.6 (June 11th) and ends before Patch 14.7 (July 15th).
You can play this mode on PBE server before v14.6 (June 11th).
With an exclusive emote and Little Legend, everyone will be able to load in decked out in celebratory gear.
Cuppy will be available to everyone through the Mission rewards. The other variants will be in the Rotating Shop.


Check out Pengu’s 6th Anniversary Arena and Pengu’s Party Portal!

Pengu's Party Mode
Each Set will be represented by two traits completely unique to that Set.
TFT's most beloved 20 traits of all time are invited. Find below the list.
You can choose one of three unique traits at Stage 1-3 and 2-5. (Traits appear randomly)
Upgrade one of them to Prismatic at Stage 3-5!
All players start with a Golden Item Remover.
To find out champion and traits of previous set, click [Move to] and check the set guide.
* Some stats may differ due to the PBE balance patch.
- SET 12019.06.26 ~ 2019.11.05Imperial
Combat start: Select random units gain 60% Damage Amp.
- (1) 2 random champion.
- (2) 5 random champions.
PhantomCombat start: random enemies have their Health reduced.
- (1) Set 1 enemy's Health to 30% maximum Health.
- (2) Set 2 enemy's Health to 100 maximum Health.
- SET 2: Rise of the Elements2019.11.06 ~ 2020.03.17Glacial
Gain a Glacial Mallet. Attacks from champions holding a mallet have a 25% chance to stun their target for 1 second and deal bonus magic damage.
- (1) 200 magic damage.
- (2) 400 magic damage. Gain 1 more Glacial Mallets.
MountainGain 2 Mountain hexes in the front row.
Combat start: Units standing on a Mountain hex gain a Shield and permanent bonus Health.- (1) 400 Shield, 40 HP.
- (2) 600 Shield, 60 HP. The entire front row becomes Mountain hexes.
- SET 3: Galaxies2020.03.18 ~ 2020.06.09SET 3.5: Return to the Stars2020.06.10 ~ 2020.09.15Rebel
Combat start: for 10 seconds, your team gains a Shield and Damage Amp for each adjacent ally.
- (1) 150 Shield, 4% Damage Amp
- (2) 350 Shield, 8% Damage Amp
Mech-PilotUse the Pilot Selector to choose a Pilot. Combat start: the Pilot jumps into a Mech.
The Mech has the Traits and items of its Pilot, and gains a percentage of the pilot’s Attack Damage and max Health. When the Mech dies, the Pilot is ejected with a percentage of their max Health.- (1) Mini-Mech: 40% AD/HP
- (2) Super-Mech: 55% AD/HP. The 2 nearest units to the Pilot also jump into the Mech.
- SET 4: Fates2020.09.16 ~ 2021.01.20SET 4.5: Festival of Beasts2021.01.21 ~ 2021.04.27TheBoss
Gain Boss Knuckles. When the holder first drops below 60% Health, they become The Boss and leave combat to start doing sit-ups. Each sit-up restores maximum Health and grants Attack Speed.
- (1) 10% HP, 30% AS.
- (2) 10% HP, 60% AS. If they reach full Health they return to combat Pumped Up: all of their attacks and abilities deal 100% of damage as true damage.
ElderwoodEvery 2 seconds, your team grows, gaining bonus stats. This effect stacks up to 5 times.
- (1) 4 AR/MR, 2.5% AP/AD
- (2) 8 AR/MR, 5% AP/AD
- SET 5: Reckoning2021.04.28 ~ 2021.07.20SET 5.5: Dawn of Heroes2021.07.21 ~ 2021.11.02Hellion
When an allied champion dies, a Doppelhellion (a one less star copy) equipped with a Red Buff will leap from the Hellion portal and join the fight!
- (1) The first 3 champions
- (2) The first 9 champions
CovenThe champion nearest to the center of your team is chosen as the Coven Leader, gaining bonus Ability Power.
Whenever your team casts an Ability, the Coven Leader gains Mana.- (1) 40 AP, 4 Mana
- (2) 100 AP, 10 Mana
- SET 6: Gizmos & Gadgets2021.11.03 ~ 2022.02.15SET 6.5: Neon Nights2022.02.16 ~ 2022.06.07Socialite
Gain a spotlight hex. Combat start: the unit standing in the spotlight gains bonus stats.
- (1) 20% Damage Amp and 5 Mana per second.
- (2) 60% Damage Amp, 5 Mana per second, and 15% Omnivamp. Gain another spotlight hex.
YordleAfter each player combat, a random 1, 2 or 3 cost champion that usually fits your team is added to your bench for free.
- (1) Gain champions!
- (2) If you have 5 or more 3 star champions, you instead gain a Yordle-Lord.
- SET 7: Dragonlands2022.06.08 ~ 2022.09.07SET 7.5: Uncharted Realms2022.09.08 ~ 2022.12.06Trainer
After combat, the 3 champions closest to Nomsy feed her 1 Snax per star level, adding Health and Ability Power. Nomsy's star level increases every 25 Snax!
- (1) Summon Nomsy!
- (2) Nomsy's Ability deals 150% bonus damage.
ShimmerscaleGain Shimmerscale items. These items give gold as well as combat power.
- (1) Gain Goldmancers Staff. At Stage 3-1 gain Draven's Axe.
- (2) Gain Crown of Champions.
- SET 8: Monsters Attack2022.12.07 ~ 2023.03.21SET 8.5: Glitched Out2023.03.22 ~ 2023.06.13Mascot
Your team heals a percentage of their max Health every 2 seconds. When a champion dies, they retreat to the sidelines to cheer on your team. Your team’s healing increases for each cheering champion.
- (1) 1.5% HP base, 1% HP per cheering champion
- (2) 7.5% HP base, 1.5% HP per cheering champion
Laser CorpsYour team gains laser drones. When a unit attacks or is hit by an attack, their drone deals magic damage to the target (0.4 second cooldown).
- (1) 25 magic damage.
- (2) 30 magic damage. All units gain an additional drone.
- SET 9: Runeterra Reforged2023.06.14 ~ 2023.09.12SET 9.5: Horizonbound2023.09.13 ~ 2023.11.20Bilgewater
Your team's attacks and Abilities mark enemies. The mark stores a percentage of damage dealt to the enemy. Marked enemies are struck by a cannonball after 1.5 seconds, dealing the stored damage plus a flat value as physical damage.
- (1) 75 + 25% damage dealt
- (2) 130 + 35% damage dealt. Every 20th cannonball is replaced with a treasure chest that drops gold!
ShurimaCombat start: select champions Ascend and gain 35% maximum Health and 40% Attack Speed.
- (1) The strongest champion Ascends after 8 seconds.
- (2) The 3 strongest champions Ascend immediately.
- SET 10: Remix Rumble2023.11.21 ~ 2024.03.19Jazz
For each active trait, your team gains bonus Health and Damage Amp.
(Excludes unique and Anniversary Traits)- (1) 1.5% HP, 1% Damage Amp
- (2) 3% HP, 2.5% Damage Amp
PunkYour team gain bonus Health, Attack Damage and Ability Power, which increases by 1% every time you spend gold on a Shop reroll.
After each combat, gain a 1 gold reroll for that round. Your first reroll each round grants 3% bonus instead!- (1) 160 HP, 16% AD/AP
- (2) 320 HP, 32% AD/AP
- SET 11: Inkborn Fables2024.3.20 ~ 2024.07.30Dragonlord
After 8 seconds of combat, the Dragon strikes the board, dealing true damage and stunning all enemies. Allies gain Attack Speed for the rest of combat.
- (1) 10% HP Damage, Stuns for 1 seconds,10% AS
- (2) 15% HP Damage, Stuns for 1.5 seconds,15% AS. After an additional 10 seconds, the Dragon strikes again.
StoryweaverSummon a Hero named Kayle and evolve her as you level up!
- (1) When you reach level 5, Kayle upgrades to 2-star. Pick a supportive effect.
- (2) Kayle evolves again at levels 6, 8 and 10
Level 6: Pick a combat effect.
Level 8: Kayle upgrades to 3-star. Pick a combat effect.
Level 10: Kayle upgrades to 4-star.
- SET 12: Magic N' Mayhem2024.7.31 ~ 2024.11.19Pyro
Your team gains 1% Attack Speed.
For each kill, your team creates an infernal cinder that you collect the next round. For every 5 cinders you collect, your team gains 1.5 more Attack Speed.- (1) 1 infernal cinder per enemy.
- (2) 2 infernal cinders per enemy and execute enemies under 12% Health.
PreserverYour team heals for a percent of their Max Health every 3 seconds. If they are full Health, restore Mana instead.
- (1) 4% HP or 5% MP
- (2) 7% HP, and 9% MP. Always get both.
- SET 13: Into the Arcane2024.11.20 ~ 2025.04.01Conqueror
Your team's takedowns grant stacks of Conquest. After gaining enough Conquest, open War Chests full of loot!
Your team gains Attack Damage and Ability Power, increased by 8% for each War Chest opened.- (1) 15% AD/AP, 2x Conquest
- (2) 22% AD/AP, 6x Conquest
High RollerGain a Sevika's Jinxed Arm!
Combat start: roll a random Jinx mod.
Mods:
- Rocket: Launch rockets at random enemies.
- Shield: Gain a shield for 8 seconds.
- Coin: Gain gold.- (1) After 12 seconds.
- (2) Every 8 seconds. Mods are stronger, and the holder can now hit a Jinxed Jackpot!