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SET 13 Augments

Augment Guide
AugmentAugment & DescriptionDescription
A Change Of Fate
Gain a Blue Buff. After starting a round with 60 gold and winning a player combat, gain a Mel and a Hextech Gunblade.

Tasks can be completed in any order.
Gain a Blue Buff. After starting a round with 60 gold and winning a player combat, gain a Mel and a Hextech Gunblade.

Tasks can be completed in any order.
Academy Crown
Gain an Academy Emblem and a random sponsored item.
Gain an Academy Emblem and a random sponsored item.
Ambusher Crown
Gain an Ambusher Emblem, a Hand of Justice, and a Camille.
Gain an Ambusher Emblem, a Hand of Justice, and a Camille.
An Exalted Adventure
Gain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain a Lesser Champion Duplicator on select and at the start of the next 3 stages.
Gain three 2-cost champions. If you 3-star two of them, gain an orb filled with loot. Gain a Lesser Champion Duplicator on select and at the start of the next 3 stages.
Anger Issues
All your current and future completed items transform into Guinsoo's Rageblades that grant 50 Armor and Magic Resist. Every 2 Rageblade stacks grant 1.5% Attack Damage and Ability Power.
All your current and future completed items transform into Guinsoo's Rageblades that grant 50 Armor and Magic Resist. Every 2 Rageblade stacks grant 1.5% Attack Damage and Ability Power.
Artillerist Crown
Gain an Artillerist Emblem, a Runaan's Hurricane, and a Tristana.
Gain an Artillerist Emblem, a Runaan's Hurricane, and a Tristana.
At What Cost
Immediately go to level 6 and gain 4 XP. You don't get to choose your future augments.
Immediately go to level 6 and gain 4 XP. You don't get to choose your future augments.
Automata Crown
Gain an Automata Emblem, a Guardbreaker, and a Nocturne.
Gain an Automata Emblem, a Guardbreaker, and a Nocturne.
Belt Overflow
Gain 4 Giant's Belts. Your Giant's Belts grant +90 bonus Health.
Gain 4 Giant's Belts. Your Giant's Belts grant +90 bonus Health.
Birthday Present
Gain a 2-star champion every time you level up. The champion's cost tier is your level minus 4 (min: 1-cost).
Gain a 2-star champion every time you level up. The champion's cost tier is your level minus 4 (min: 1-cost).
Black Rose Crown
Gain a Black Rose Emblem, a Morellonomicon, and a Cassiopeia.
Gain a Black Rose Emblem, a Morellonomicon, and a Cassiopeia.
Blazing Soul II
Combat start: Your highest Attack Speed champion gains 35 Ability Power and 30% Attack Speed. Repeat on another ally every 3 seconds.
Combat start: Your highest Attack Speed champion gains 35 Ability Power and 30% Attack Speed. Repeat on another ally every 3 seconds.
Blinding Speed
Gain a Red Buff, Guinsoo's Rageblade, a Recurve Bow and a Magnetic Remover.

Useful for Attack Carries!
Gain a Red Buff, Guinsoo's Rageblade, a Recurve Bow and a Magnetic Remover.

Useful for Attack Carries!
Bronze For Life II
Your team gains 350% Damage Amp and 100% Durability for each Bronze-tier trait.
Your team gains 350% Damage Amp and 100% Durability for each Bronze-tier trait.
Bruiser Crown
Gain a Bruiser Emblem, a Redemption, and a Sett.
Gain a Bruiser Emblem, a Redemption, and a Sett.
Build a Bud!
Gain a random 3-star 1-cost champion and 10 gold.
Gain a random 3-star 1-cost champion and 10 gold.
Bulky Buddies III
Allies that start combat next to exactly 1 other ally gain 330 Health. When that champion dies, the other gains a 18% max Health Shield for 10 seconds.
Allies that start combat next to exactly 1 other ally gain 330 Health. When that champion dies, the other gains a 18% max Health Shield for 10 seconds.
Buried Treasures III
Gain a random item component at the start of the next 6 rounds (including this round).
Gain a random item component at the start of the next 6 rounds (including this round).
Calculated Enhancement
Each combat, 4 random champions in your last 2 row gain 40 Attack Damage and 50 Ability Power.
Each combat, 4 random champions in your last 2 row gain 40 Attack Damage and 50 Ability Power.
Call to Chaos
Gain a powerful and random reward. (Randomly gain one of the following:) [58 gold], [64 experience], [40 rerolls that do not expire], [Training dummy with 2x Zeke's Herald], [Training dummy with 2x Locket of the Iron Solari], [3x Hullcrushers and an item remover], [3x Snipers focus and an item remover], [Random 3-star 3-cost unit and 20 gold], [3x Thief's Gloves and an item remover], [5 random emblems(no duplicates) and an item remover]
Gain a powerful and random reward. (Randomly gain one of the following:) [58 gold], [64 experience], [40 rerolls that do not expire], [Training dummy with 2x Zeke's Herald], [Training dummy with 2x Locket of the Iron Solari], [3x Hullcrushers and an item remover], [3x Snipers focus and an item remover], [Random 3-star 3-cost unit and 20 gold], [3x Thief's Gloves and an item remover], [5 random emblems(no duplicates) and an item remover]
Caretaker's Chosen
As you level, gain more powerful items.
Level 4: component anvil
Level 6: completed item anvil
Level 7: choose 1 of 5 Radiant items
As you level, gain more powerful items.
Level 4: component anvil
Level 6: completed item anvil
Level 7: choose 1 of 5 Radiant items
Chem-Baron Crown
Gain a Chem-Baron Emblem, a Nashor's Tooth, and a Smeech.
Gain a Chem-Baron Emblem, a Nashor's Tooth, and a Smeech.
Conqueror Crown
Gain a Conqueror Emblem, a Last Whisper, and a Rell.
Gain a Conqueror Emblem, a Last Whisper, and a Rell.
Coronation
Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 30% Attack Speed, 30% Attack Damage, and 40 Ability Power.
Gain a Tactician's Crown. Tactician's Crown, Shield, and Cape grant the holder an additional 30% Attack Speed, 30% Attack Damage, and 40 Ability Power.
Dominator Crown
Gain a Dominator Emblem, a Protector's Vow, and a Blitzcrank.
Gain a Dominator Emblem, a Protector's Vow, and a Blitzcrank.
Dual Purpose
The first time you buy XP each round, gain 2 gold. Whenever you buy XP, reroll your Shop.
The first time you buy XP each round, gain 2 gold. Whenever you buy XP, reroll your Shop.
Enforcer Crown
Gain an Enforcer Emblem, an Infinity Edge, and a Maddie.
Gain an Enforcer Emblem, an Infinity Edge, and a Maddie.
Expected Unexpectedness
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.
Now and at the start of the next 2 stages, roll 3 dice. Gain various rewards based on their total.
Experiment Crown
Gain an Experiment Emblem, a Bloodthirster, and an Urgot.
Gain an Experiment Emblem, a Bloodthirster, and an Urgot.
Family Crown
Gain a Family Emblem, a Redemption.
Gain a Family Emblem, a Redemption.
Final Polish
Gain a Support Anvil and a completed item anvil.
Gain a Support Anvil and a completed item anvil.
Firelight Crown
Gain a Firelight Emblem, a Protector's Vow, and a Scar.
Gain a Firelight Emblem, a Protector's Vow, and a Scar.
Flexible
Gain 1 random emblem. At the start of every Stage, gain a random emblem. Your team gains 40 Health for each emblem they are holding.
Gain 1 random emblem. At the start of every Stage, gain a random emblem. Your team gains 40 Health for each emblem they are holding.
Flurry of Blows
Gain a Zeke's Herald. Champions buffed by Zeke's also gain 45% Critical Strike Chance.
Gain a Zeke's Herald. Champions buffed by Zeke's also gain 45% Critical Strike Chance.
Ghost of Friends Past
Whenever an allied champion dies, your team permanently gains 6 health, 1% Attack Damage, or 1 Ability Power, based on the dying champion's role.
Whenever an allied champion dies, your team permanently gains 6 health, 1% Attack Damage, or 1 Ability Power, based on the dying champion's role.
Glorious Evolution
Gain an Adaptive Helm. After you upgrade 9 champions, gain a Viktor and a Jeweled Gauntlet.
Gain an Adaptive Helm. After you upgrade 9 champions, gain a Viktor and a Jeweled Gauntlet.
Going Long
You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP.

Interest is extra gold you gain per 10g saved.
You no longer gain interest. Gain 15 gold now. Round start: gain 4 XP.

Interest is extra gold you gain per 10g saved.
Greater Moonlight
Combat start: 1 random 1-cost champion is upgraded to 4-star for that round and gains 50% Attack Damage and 5 Ability Power.
Combat start: 1 random 1-cost champion is upgraded to 4-star for that round and gains 50% Attack Damage and 5 Ability Power.
Hard Commit
Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5).
Gain a random emblem. Now and at the start of each stage, gain a 1-star champion of that trait with a cost equal to the Stage (max 5).
Hedge Fund
Gain 25 gold. Your max interest is increased to 10.

Interest is extra gold you gain per 10g saved.
Gain 25 gold. Your max interest is increased to 10.

Interest is extra gold you gain per 10g saved.
I'm the Carry now
Get a Golem with tailored offensive items. It gets stronger at the start of each Stage.
Get a Golem with tailored offensive items. It gets stronger at the start of each Stage.
Immovable Object
Gain a Randuin's Omen. Its range is increased by 1 hex and its effect is increased by 60%.
Gain a Randuin's Omen. Its range is increased by 1 hex and its effect is increased by 60%.
Invested+
Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Gain 26 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Invested++
Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Gain 45 gold. At the start of each round, gain 1 Shop reroll for every 10 gold above 50 (max 80 gold).
Investment Strategy II
Gain 5 gold. Your champions gain 9 permanent max health per interest you earn. Your max interest is increased to 7.
Gain 5 gold. Your champions gain 9 permanent max health per interest you earn. Your max interest is increased to 7.
Level Up!
When you buy XP, gain an additional 2. Gain 12 immediately.
When you buy XP, gain an additional 2. Gain 12 immediately.
Living Forge
Gain an Artifact anvil now and after every 9 player combats.

Artifacts are more powerful items with a unique effect.
Gain an Artifact anvil now and after every 9 player combats.

Artifacts are more powerful items with a unique effect.
Lucky Gloves
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves. In 5 rounds, get another Sparring Gloves.
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves. In 5 rounds, get another Sparring Gloves.
Lucky Gloves+
Thief's Gloves will always give your champions ideal items. Gain 3 Sparring Gloves.
Thief's Gloves will always give your champions ideal items. Gain 3 Sparring Gloves.
Max Cap
Your max level is 7. Gain 1 Tactician's Shield which increases your team size by +1, and 60 gold.
Your max level is 7. Gain 1 Tactician's Shield which increases your team size by +1, and 60 gold.
One Buff, Two Buff
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.
Gain a Red Buff, a Blue Buff, and a Champion Duplicator.
Pandora's Items III
Round start: items on your bench are randomized (excluding Tactician's Crown and Spatula).

Gain 1 random Radiant item.
Round start: items on your bench are randomized (excluding Tactician's Crown and Spatula).

Gain 1 random Radiant item.
Phreaky Friday
Gain an Infinity Force. After 5 player combats, gain another.

Infinity Force: Artifact that offers tons of offensive and defensive stats
Gain an Infinity Force. After 5 player combats, gain another.

Infinity Force: Artifact that offers tons of offensive and defensive stats
Phreaky Friday+
Gain an Infinity Force. After 3 player combats, gain another.

Infinity Force: Artifact that offers tons of offensive and defensive stats
Gain an Infinity Force. After 3 player combats, gain another.

Infinity Force: Artifact that offers tons of offensive and defensive stats
Piercing Lotus II
Your team gains 20% Critical Strike chance, and their Abilities can critically strike. Critical strikes 20% Shred and Sunder the target for 3 seconds.
Your team gains 20% Critical Strike chance, and their Abilities can critically strike. Critical strikes 20% Shred and Sunder the target for 3 seconds.
Pit Fighter Crown
Gain a Pit Fighter Emblem, a Sterak's Gage, and a Gangplank.
Gain a Pit Fighter Emblem, a Sterak's Gage, and a Gangplank.
Prismatic Pipeline
The next non-player combat round will drop an additional Prismatic Orb full of amazing loot. All Gold and Prismatic orbs contain even more loot!
The next non-player combat round will drop an additional Prismatic Orb full of amazing loot. All Gold and Prismatic orbs contain even more loot!
Prismatic Ticket
Each time your Shop is rerolled, you have a 45% chance to gain a free reroll.
Each time your Shop is rerolled, you have a 45% chance to gain a free reroll.
Pumping Up III
Your team gains 12% Attack Speed now. Each round after, they gain 2% more.
Your team gains 12% Attack Speed now. Each round after, they gain 2% more.
Quality Over Quantity
Units holding exactly 1 item upgrade that item to Radiant. Units holding Radiant items also gain 12% Health. Gain 2 Magnetic Removers.

Thief's Gloves counts as multiple items.
Units holding exactly 1 item upgrade that item to Radiant. Units holding Radiant items also gain 12% Health. Gain 2 Magnetic Removers.

Thief's Gloves counts as multiple items.
Quickstriker Crown
Gain a Quickstriker Emblem, a Guinsoo's Rageblade, and a Nocturne.
Gain a Quickstriker Emblem, a Guinsoo's Rageblade, and a Nocturne.
Radiant Refactor
Gain a Masterwork Upgrade and 1 component anvils.

Masterwork Upgrade upgrades an item to Radiant!
Gain a Masterwork Upgrade and 1 component anvils.

Masterwork Upgrade upgrades an item to Radiant!
Radiant Relics
Choose 1 of 5 Radiant items. Gain a Magnetic Remover.

Radiant items are very powerful versions of completed items.
Choose 1 of 5 Radiant items. Gain a Magnetic Remover.

Radiant items are very powerful versions of completed items.
Rebel Crown
Gain a Rebel Emblem, a Jeweled Gauntlet, and an Akali.
Gain a Rebel Emblem, a Jeweled Gauntlet, and an Akali.
Roll The Dice
Gain a Rascal's Gloves item. This equips 2 random Radiant items every round.

Radiant items are very powerful versions of completed items.
Gain a Rascal's Gloves item. This equips 2 random Radiant items every round.

Radiant items are very powerful versions of completed items.
Scrap Crown
Gain a Scrap Emblem, a Ziggs, and 2 random components.
Gain a Scrap Emblem, a Ziggs, and 2 random components.
Sentinel Crown
Gain a Sentinel Emblem, a Crownguard, and a Loris.
Gain a Sentinel Emblem, a Crownguard, and a Loris.
Shimmerscale Essence
Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade.

These items give gold as well as combat power.
Gain a Mogul's Mail. In 5 rounds, gain a Gamblers Blade.

These items give gold as well as combat power.
Shopping Spree
When you level up, gain a number of free shop refreshes equal to your level. Gain 4 gold.
When you level up, gain a number of free shop refreshes equal to your level. Gain 4 gold.
Sniper Crown
Gain a Sniper Emblem, an Infinity Edge, and a Zeri.
Gain a Sniper Emblem, an Infinity Edge, and a Zeri.
Sorcerer Crown
Gain a Sorcerer Emblem, an Adaptive Helm, and a Vladimir.
Gain a Sorcerer Emblem, an Adaptive Helm, and a Vladimir.
Spoils of War III
Enemies have a 40% chance to drop loot when killed.
Enemies have a 40% chance to drop loot when killed.
Sponging
Combat start: Up to 5 champions with 1 or fewer items gain a copy of a random completed item from the nearest itemized ally.
Combat start: Up to 5 champions with 1 or fewer items gain a copy of a random completed item from the nearest itemized ally.
Subscription Service
Now, and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 8 gold.
Now, and at the start of each Stage, open a Shop of 4 unique 4-cost champions and gain 8 gold.
Sword Overflow
Gain 5 BF Swords. Your BF Swords grant +3% Attack Speed.
Gain 5 BF Swords. Your BF Swords grant +3% Attack Speed.
Tactician's Kitchen
Gain a Tactician's Cape and a random Emblem.
Gain a Tactician's Cape and a random Emblem.
The Golden Egg
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.
Gain a golden egg that hatches in 11 turns for a huge amount of loot. Winning player combat speeds up the hatch timer by an extra turn.
Tiniest Titan
Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster.
Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster.
Tiniest Titan+
Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster.

Gain 15 gold now.
Gain 2 player health and 1 gold after every player combat. Your Tactician also moves faster.

Gain 15 gold now.
Tomb Raider II
Every time a player is eliminated, choose one of their items to keep.
Every time a player is eliminated, choose one of their items to keep.
Trait: Geniuses
When Heimerdinger casts, Ekko releases 3 afterimages, each dealing 50% damage. When Ekko casts, Heimerdinger fires 3 missiles, each dealing 120% damage.

Gain a Heimerdinger and Ekko, Jeweled Gauntlet.
When Heimerdinger casts, Ekko releases 3 afterimages, each dealing 50% damage. When Ekko casts, Heimerdinger fires 3 missiles, each dealing 120% damage.

Gain a Heimerdinger and Ekko, Jeweled Gauntlet.
Trait: What Could Have Been
Vander gains 30 permanent max Health each time Silco casts. Silco gains 6 permanent Ability Power each time Vander dies.

Gain a 2-star Vander, a Silco, and a Spear of Shojin.
Vander gains 30 permanent max Health each time Silco casts. Silco gains 6 permanent Ability Power each time Vander dies.

Gain a 2-star Vander, a Silco, and a Spear of Shojin.
Trifecta II
Gain 3 3-cost champions. Allies gain 9% Attack Speed. Combat Start: 3 random 3-cost champions gain 330 Health and 24% Attack Speed.
Gain 3 3-cost champions. Allies gain 9% Attack Speed. Combat Start: 3 random 3-cost champions gain 330 Health and 24% Attack Speed.
Upward Mobility
Buying XP costs 1 less. Gain 2 Health and 3 free rerolls whenever you level up.
Buying XP costs 1 less. Gain 2 Health and 3 free rerolls whenever you level up.
Visionary Crown
Gain a Visionary Emblem, a Spear of Shojin, and a Renata Glasc.
Gain a Visionary Emblem, a Spear of Shojin, and a Renata Glasc.
Void Swarm
Gain a Zz'Rot Portal and another after every 10 player combats. Zz'Rot Portal Voidlings gain 40% Attack Speed and 40% Omnivamp.
Gain a Zz'Rot Portal and another after every 10 player combats. Zz'Rot Portal Voidlings gain 40% Attack Speed and 40% Omnivamp.
Wand Overflow
Gain 5 Needlessly Large Rods. Your Needlessly Large Rods grant +4% Attack Speed.
Gain 5 Needlessly Large Rods. Your Needlessly Large Rods grant +4% Attack Speed.
Wandering Trainer II
Gain 6 gold and a Training Dummy with 3 permanently attached Emblems.
Gain 6 gold and a Training Dummy with 3 permanently attached Emblems.
Watcher Crown
Gain a Watcher Emblem, a Steadfast Heart, and a Scar.
Gain a Watcher Emblem, a Steadfast Heart, and a Scar.
What You Really Are
Gain a Bloodthirster. After you deal 35 damage to other players, gain a Warwick and a Sterak's Gage.
Gain a Bloodthirster. After you deal 35 damage to other players, gain a Warwick and a Sterak's Gage.
Worth the Wait II
Gain a random 2-cost champion. Gain another copy at the start of each round for the rest of the game.
Gain a random 2-cost champion. Gain another copy at the start of each round for the rest of the game.
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