DAK.GG
TFT
LoLCHESS.GG
DAK.GG

SET 13 Augments

Augment Guide
AugmentAugment & DescriptionDescription
Backup
Your team gains 10% Attack Speed if at least 4 allies start combat in the back two rows.
Your team gains 10% Attack Speed if at least 4 allies start combat in the back two rows.
Band of Thieves I
Gain 1 Thief's Gloves.
Gain 1 Thief's Gloves.
Beggars can be Choosers
You get +3 Augment rerolls for all other augment choices. Gain 7 gold.
You get +3 Augment rerolls for all other augment choices. Gain 7 gold.
Blade Dance
Gain an Irelia. Your strongest Irelia gains 60% Attack Speed and gains a brand new Ability that dashes her between two targets, dealing physical damage to both.
Gain an Irelia. Your strongest Irelia gains 60% Attack Speed and gains a brand new Ability that dashes her between two targets, dealing physical damage to both.
Blistering Strikes
Your team's attacks Burn their targets for 5% of their max Health over 5 seconds. Attacks also reduce their targets' healing received by 33%.
Your team's attacks Burn their targets for 5% of their max Health over 5 seconds. Attacks also reduce their targets' healing received by 33%.
Branching Out
Gain a random Emblem and a Reforger.

Reforgers allow you to remake any item.
Gain a random Emblem and a Reforger.

Reforgers allow you to remake any item.
Bulky Buddies I
Allies that start combat next to exactly 1 other ally gain 100 Health. When that champion dies, the other gains a 10% max Health Shield for 10 seconds.
Allies that start combat next to exactly 1 other ally gain 100 Health. When that champion dies, the other gains a 10% max Health Shield for 10 seconds.
Called Shot
Set your win streak to +4. Gain 4 gold.
Set your win streak to +4. Gain 4 gold.
Caretaker's Ally
Gain a random 2-cost champion now. Gain the same one again every time you level up.
Gain a random 2-cost champion now. Gain the same one again every time you level up.
Climb The Ladder I
Each time an ally dies, allies that share at least one trait with them gain 3 Ability Power, 3% Attack Damage, 3 Armor, and 3 Magic Resist.
Each time an ally dies, allies that share at least one trait with them gain 3 Ability Power, 3% Attack Damage, 3 Armor, and 3 Magic Resist.
Combat Medic
Gain a Steb. Your strongest Steb's Ability's Mana cost is reduced by 10, but no longer heals. Steb's spell grants 30% Omnivamp and strikes 3 times, each dealing 65%.
Gain a Steb. Your strongest Steb's Ability's Mana cost is reduced by 10, but no longer heals. Steb's spell grants 30% Omnivamp and strikes 3 times, each dealing 65%.
Component Buffet
Whenever you would get a component, gain a component anvil instead. Gain a random component.

The anvil offers 4 choices.
Whenever you would get a component, gain a component anvil instead. Gain a random component.

The anvil offers 4 choices.
Corrosion
Enemy champions in the first two rows lose 3 Armor and Magic Resist every 2 seconds.
Enemy champions in the first two rows lose 3 Armor and Magic Resist every 2 seconds.
Crafted Crafting
Whenever you craft a completed item, gain 2 rerolls.
Whenever you craft a completed item, gain 2 rerolls.
Delayed Start
Sell your board and bench. Gain 4 random 2-star 1 cost champions. Disable your Shop for the next 3 rounds.
Sell your board and bench. Gain 4 random 2-star 1 cost champions. Disable your Shop for the next 3 rounds.
Diversified Portfolio
Each round, gain 1 gold for every 3 non-unique traits active.
Gain 1 gold.
Each round, gain 1 gold for every 3 non-unique traits active.
Gain 1 gold.
Diversified Portfolio+
Each round, gain 1 gold for every 3 non-unique traits active.
Gain 4 gold.
Each round, gain 1 gold for every 3 non-unique traits active.
Gain 4 gold.
Dummify
Lose all champions on your board and bench. Gain a Training Dummy with 100% of their combined health.
Lose all champions on your board and bench. Gain a Training Dummy with 100% of their combined health.
Eye For An Eye
For every 15 ally champions that die, gain a random component (max 4).
For every 15 ally champions that die, gain a random component (max 4).
Eye For An Eye+
Gain a random component. For every 13 ally champions that die, gain another component (max 3).
Gain a random component. For every 13 ally champions that die, gain another component (max 3).
Find Your Center
Your champion that starts combat in the center of the board gains 15% Damage Amp and 15% max Health.
Your champion that starts combat in the center of the board gains 15% Damage Amp and 15% max Health.
Fine Vintage
Completed items left on your bench for 4 rounds transform into Support Anvils.
Completed items left on your bench for 4 rounds transform into Support Anvils.
Firesale
Each round, steal a 3-cost or lower champion from the shop. Gain 1 gold.
Each round, steal a 3-cost or lower champion from the shop. Gain 1 gold.
Glass Cannon I
Units that start combat in the back row begin combat at 90% health but gain 12% Damage Amp.
Units that start combat in the back row begin combat at 90% health but gain 12% Damage Amp.
Good For Something I
Champions that aren't holding items have a 50% to drop 1 gold on death.
Champions that aren't holding items have a 50% to drop 1 gold on death.
Health is Wealth I
Your team gains 10% Omnivamp. Get a bonus of 8 gold when your team first accumulates 10000 total healing.
Your team gains 10% Omnivamp. Get a bonus of 8 gold when your team first accumulates 10000 total healing.
Iron Assets
Gain a component anvil and 4 gold.

The anvil offers 4 choices.
Gain a component anvil and 4 gold.

The anvil offers 4 choices.
Item Collector I
Your team gains 10 Health. For each unique item they are holding, your team gains bonus 2 Health, 1 Attack Damage, and 1 Ability Power.
Your team gains 10 Health. For each unique item they are holding, your team gains bonus 2 Health, 1 Attack Damage, and 1 Ability Power.
Item Grab Bag I
Gain 1 random completed item.
Gain 1 random completed item.
Kingslayer
After winning player combat, gain 1 gold. If they had more health than you, gain 5 Gold instead. Gain 1 gold now.
After winning player combat, gain 1 gold. If they had more health than you, gain 5 Gold instead. Gain 1 gold now.
Lategame Specialist
When you reach Level 9, gain 33 gold.
When you reach Level 9, gain 33 gold.
Latent Forge
After 8 player combats, gain an Artifact anvil.

The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.
After 8 player combats, gain an Artifact anvil.

The anvil offers 4 choices. Artifacts are more powerful items with a unique effect.
Lineup
Your team gains 2.5 Armor and Magic Resist for each unit that starts combat in the front two rows.
Your team gains 2.5 Armor and Magic Resist for each unit that starts combat in the front two rows.
Lunch Money
Every 8 damage you deal to enemy tacticians gives you 2 gold.
Every 8 damage you deal to enemy tacticians gives you 2 gold.
Mad Chemist
Gain a Singed. Your strongest Singed cannot attack but constantly runs, leaving a poison trail dealing magic damage over time. His Ability will always target himself and instead grants 20% Omnivamp and Move Speed.
Magic Damage: 140% / 210% / 315% / 420%
Gain a Singed. Your strongest Singed cannot attack but constantly runs, leaving a poison trail dealing magic damage over time. His Ability will always target himself and instead grants 20% Omnivamp and Move Speed.
Magic Damage: 140% / 210% / 315% / 420%
Manaflow I
Your units that start combat in the back row gain 2 additional Mana per attack.
Your units that start combat in the back row gain 2 additional Mana per attack.
Mentorship I
If an ally starts combat next to a higher-cost ally, it gains 12% Attack Speed and 150 Health.
If an ally starts combat next to a higher-cost ally, it gains 12% Attack Speed and 150 Health.
Missed Connections
Gain a copy of each 1-cost champion.
Gain a copy of each 1-cost champion.
One For All I
Your team gains 2% max Health and 1.5% Damage Amp for each unique one-cost champion on your board. Gain 2 one-costs.
Your team gains 2% max Health and 1.5% Damage Amp for each unique one-cost champion on your board. Gain 2 one-costs.
One, Two, Five!
Gain 1 random component, 2 gold, and 1 random 5-cost champion.
Gain 1 random component, 2 gold, and 1 random 5-cost champion.
Ones Twos Three
Gain 2 1-cost champion, 2 2-cost champions, and 1 3-cost champion.
Gain 2 1-cost champion, 2 2-cost champions, and 1 3-cost champion.
Over Encumbered
For the next stage, you only get 1 bench slot. After, get 3 item components.
For the next stage, you only get 1 bench slot. After, get 3 item components.
Pandora's Bench
Gain 2 gold. At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost.
Gain 2 gold. At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost.
Pandora's Items
Round start: items on your bench are randomized.

Gain 1 random component.
Round start: items on your bench are randomized.

Gain 1 random component.
Patience Is a Virtue
If you did not buy a champion last round, gain 2 free rerolls.
If you did not buy a champion last round, gain 2 free rerolls.
Placebo
Gain 8 gold. Your team gains 1% Attack Speed.
Gain 8 gold. Your team gains 1% Attack Speed.
Placebo+
Gain 15 gold. Your team gains 1% Attack Speed.
Gain 15 gold. Your team gains 1% Attack Speed.
Power Up
Your next augment is one tier higher.
Your next augment is one tier higher.
Pumping Up I
Your team gains 6% Attack Speed now. Each round after, they gain 0.5% more.
Your team gains 6% Attack Speed now. Each round after, they gain 0.5% more.
Recombobulator
Champions on your board permanently transform into random champions 1 cost tier higher. Gain 2 Magnetic Removers.
Champions on your board permanently transform into random champions 1 cost tier higher. Gain 2 Magnetic Removers.
Reroll Transfer
For every 1 unused Augment Reroll, gain 3 free shop rerolls. Gain 3 gold.

Does not include the round this augment is selected.
For every 1 unused Augment Reroll, gain 3 free shop rerolls. Gain 3 gold.

Does not include the round this augment is selected.
Restart Mission
Remove all champions on your board and bench. Gain 2 random 2-star 3-costs, 3 2-star 2-costs, and 1 2-star 1-cost champion.
Remove all champions on your board and bench. Gain 2 random 2-star 3-costs, 3 2-star 2-costs, and 1 2-star 1-cost champion.
Rigged Shop
Your next shop and every 4 shops will contain all 3-cost champions.
Your next shop and every 4 shops will contain all 3-cost champions.
Rigged Shop+
Your next shop and every 4 shops will contain all 3-cost champions. Gain 9 rerolls.
Your next shop and every 4 shops will contain all 3-cost champions. Gain 9 rerolls.
Risky Moves
Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold.
Your Tactician loses 20 Health, but after 7 player combats, gain 30 gold.
Rolling For Days I
Gain 11 free Shop rerolls.
Gain 11 free Shop rerolls.
Silver Spoon
Gain 10 XP.
Gain 10 XP.
Spoils of War I
Enemies have a 25% chance to drop loot when killed.
Enemies have a 25% chance to drop loot when killed.
Superstars I
Your team deals 5% more damage, increased by 2% for every 3-star champion on your team. Gain 2 rerolls.
Your team deals 5% more damage, increased by 2% for every 3-star champion on your team. Gain 2 rerolls.
Support Mining
Gain a Training Dummy. When it dies 7 times, gain a Random Support Item and remove the Training Dummy.
Gain a Training Dummy. When it dies 7 times, gain a Random Support Item and remove the Training Dummy.
Support Mining+
Gain a Training Dummy. When it dies 4 times, gain a Random Support Item and remove the Training Dummy.
Gain a Training Dummy. When it dies 4 times, gain a Random Support Item and remove the Training Dummy.
Survivor
After 3 players are eliminated, gain 88 gold.
After 3 players are eliminated, gain 88 gold.
Table Scraps
After each carousel, gain one unit that was not taken and its item. Gain 1 gold.
After each carousel, gain one unit that was not taken and its item. Gain 1 gold.
Team Building
Gain a Lesser Champion Duplicator. Gain another after 5 player combats.

This item allows you to copy a 3-cost or less champion.
Gain a Lesser Champion Duplicator. Gain another after 5 player combats.

This item allows you to copy a 3-cost or less champion.
Teaming Up I
Gain 1 random component and 2 random Tier 3 champions.
Gain 1 random component and 2 random Tier 3 champions.
Titanic Titan
Increase your current and max player health by 20. On carousel rounds you are released earlier, but are much slower.
Increase your current and max player health by 20. On carousel rounds you are released earlier, but are much slower.
Trolling
Gain a Trundle. Your strongest Trundle's Ability no longer heals, but grants him 140% Attack Speed for 5 seconds, and permanently grants him 1.5% Attack Damage. His maximum mana is reduced by 50.
Gain a Trundle. Your strongest Trundle's Ability no longer heals, but grants him 140% Attack Speed for 5 seconds, and permanently grants him 1.5% Attack Damage. His maximum mana is reduced by 50.
Young and Wild and Free
You can always move freely on Carousel rounds. Gain 5 gold.
You can always move freely on Carousel rounds. Gain 5 gold.
© LoLCHESS.GG. All Rights Reserved. TFT@LoLCHESS.GG
lolchess.gg is hosted by PlayXP Inc. lolchess.gg isn’t endorsed by Riot Games and doesn’t reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.