Check the latest information for Set 6: Gizmos & Gadgets
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After dropping below 75% Health, Chemtech champions gain 20% damage reduction, Attack Speed, and regenerate % of their maximum Health for 8 seconds.
3 15% Attack Speed, 3% Health Regeneration
5 50% Attack Speed, 5% Health Regeneration
7 90% Attack Speed, 8% Health Regeneration
9 135% Attack Speed, 15% Health Regeneration
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Mutants gain unique bonuses. These are different each game.
Voidborne: (3) Mutants execute targets they damage who are below 20% Health. (5) And Mutants deal 40% of their damage as true damage. ----------------------------------------- Bio-Leeching: Your team gains Omnivamp (healing for a percentage of all damage dealt). (3) 30% Omnivamp (5) 55% Omnivamp ----------------------------------------- Voracious Appetite: Mutants grow stronger each time an ally dies. (3) +20 Attack Damage and Ability Power (5) +30 Attack Damage and Ability Power ----------------------------------------- Synaptic Web: The Abilities of Mutants cost less to cast. (Minimum 10 Mana) (3) 20 Mana less (5) 40 Mana less ----------------------------------------- Adrenaline Rush: Mutants' attacks have a chance to trigger 2 additional attacks against their target. (3) 40% chance (5) 75% chance ----------------------------------------- Cybernetic Enhancement: Mutants with at least 1 item gain bonus stats. (3) 450 Health and 30 Attack Damage (5) 900 Health and 60 Attack Damage ----------------------------------------- Metamorphosis: Mutants grow every 2 seconds, gaining bonuses that stack up to 5 times. (3) +18 Armor and Magic Resist, +2 Attack Damage and Ability Power (5) +25 Armor and Magic Resist, +4 Attack Damage and Ability Power
3 ??? (Randomly selected per game)
5 ??? (Randomly selected per game)
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Your team gains bonus maximum Health. Bruisers gain double the bonus.
2 125 Health
4 225 Health
6 400 Health
8 700 Health
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