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ChoGath
Cost
Gold 3
3/8/26
Origin
Mutant Mutant
Class
Bruiser Colossus
Cost
Gold 3
3/8/26
Origin
Mutant Mutant
Class
Bruiser Bruiser
Colossus Colossus
Health
1300 / 2340 / 4212
2340/4212
Attack Damage
90 / 2340 / 291.6
2340/291.6
DPS
50 / 1287 / 160
1287/160
Attack Range
AttackRange
Attack Speed
0.55
Armor
50
Magical Resistance
50
ChoGath Feast
Active | MP Mana: 100/165
Cho’Gath devours the lowest Health enemy within range, dealing magic damage. If this kills the target, Cho’Gath gains a stack of Feast, up to max stacks. Each stack of Feast permanently grants 2% bonus Health and size.
Damage : 900 / 975 / 1050
Maximum Feast Stacks : 20 / 40 / 999
Traits
Mutant
Mutant
Mutants gain unique bonuses. These are different each game.

Voidborne:
(3) Mutants execute targets they damage who are below 20% Health.
(5) And Mutants deal 40% of their damage as true damage.
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Bio-Leeching: Your team gains Omnivamp (healing for a percentage of all damage dealt).
(3) 30% Omnivamp
(5) 55% Omnivamp
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Voracious Appetite: Mutants grow stronger each time an ally dies.
(3) +20 Attack Damage and Ability Power
(5) +30 Attack Damage and Ability Power
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Synaptic Web: The Abilities of Mutants cost less to cast. (Minimum 10 Mana)
(3) 20 Mana less
(5) 40 Mana less
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Adrenaline Rush: Mutants' attacks have a chance to trigger 2 additional attacks against their target.
(3) 40% chance
(5) 75% chance
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Cybernetic Enhancement: Mutants with at least 1 item gain bonus stats.
(3) 450 Health and 30 Attack Damage
(5) 900 Health and 60 Attack Damage
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Metamorphosis: Mutants grow every 2 seconds, gaining bonuses that stack up to 5 times.
(3) +18 Armor and Magic Resist, +2 Attack Damage and Ability Power
(5) +25 Armor and Magic Resist, +4 Attack Damage and Ability Power
3 ??? (Randomly selected per game)
5 ??? (Randomly selected per game)
Bruiser
Bruiser
Your team gains bonus maximum Health. Bruisers gain double the bonus.
2 125 Health
4 225 Health
6 400 Health
8 700 Health
Colossus
Colossus
Innate: Colossi are bigger, more powerful, and immune to crowd control effects. However, each Colossus requires 2 team slots.
2 Colossus champions take 25% less damage.
Champions