TRAITS
- Ox Force Attack Speed Min: 20/50/100/200 ⇒ 15/35/70/125
- Ox Force Attack Attack Speed Max: 40/100/200/400 ⇒ 30/70/140/250
- Heart Ability Power per cast: 4/6/9 ⇒ 4/7/10
- Recon Crit Percent: 20/45/75 ⇒ 20/75/100%
UNITS
- Ashe Attack Damage: 60 ⇒ 55
- Ashe Ranger’s Focus Attack Damage ratio: 45/50/55% ⇒ 40/40/40%
- Ashe Ranger’s Focus flat Attack Damage: 12/20/30 ⇒ 12/18/25
- Aurelion Sol Meteor Shower number of meteors: 3/3/5 ⇒ 4/4/6
- Aurelion Sol Meteor Shower meteor Damage: 170/255/500 ⇒ 135/200/450
- Fiddlesticks Health: 1100 ⇒ 1300
- It’s Harvest Time! Fiddlesticks moves much faster during his Dark Harvest
- Fiora Attack Speed: 0.7 ⇒ 0.8
- Jax Attack Speed: 0.9 ⇒ 0.8
- Jax Adaptive Strike max stacks: 8 ⇒ 7
- Lux Attack Speed: 0.65 ⇒ 0.7
- Malphite Ground Slam Armor granted: 80/100/125 ⇒ 100/125/150
- Miss Fortune Bullet Time Damage: 45/65/250 ⇒ 50/70/250
- Poppy max Mana buff: 40/90 ⇒ 40/80
- Renekton Dominus bonus Health: 240/320/400 ⇒ 200/250/300
- Syndra Range: 3 ⇒ 4 hexes
- Vel’koz Frozen Tomb Damage: 325/500/850 ⇒ 300/450/775
- Viego Heartbreaker Damage: 270/400/900 ⇒ 250/375/850
- Viego Heartbreaker AOE Damage: 135/200/450 ⇒ 125/185/425
- Viego Heartbreaker Damage fall off on recast: 15/15/1% ⇒ 18/18/1%
- Yuumi max Mana buff: 0/60 ⇒ 0/50
- Zed Attack Damage: 90 ⇒ 85
- Zed Armor & Magic Resist: 50 ⇒ 45
- Zoe Trouble Bubble Damage: 400/600/1100 ⇒ 375/550/1000
HERO AUGMENTS
- Annie - Reflector Shield Magic Damage: 175 ⇒ 185
- Camille - Adaptive Defenses bonus Attack Damage: 35% ⇒ 20%
- Draven - Ruthless Blades team Crit Chance: 55% ⇒ 75%
- Ezreal - Rising Spellforce bonus Ability Power & Attack Speed per cast: 20 ⇒ 25
- Fiora - Frontline Fencing Armor & Magic Resist during spell: 150 ⇒ 175
- Gangplank - Flaming Ricochet Bounce damage percent: 60% ⇒ 75%
- Gangplank Get Paid chance for Gold: 33% ⇒ 50%
- Jinx - Get Excited! Bonus Attack Speed: 110% ⇒ 125%
- Jinx - Get Excited! duration: 5 ⇒ 7 sec
- Malphite - Rock Solid bonus Ability Power from Armor: 75% ⇒ 100%
- Mordekaiser - Not So Heavy Metal 20 Ability Power gain every: 5 ⇒ 4 sec
- Rell - Hold the Line bonus Ability Power: 50 ⇒ 70
- Renekton - Cull the Meek bonus damage: 10% ⇒ 8%
- Sivir - Endless Pizza heals and cleanses every: 6 ⇒ 7 sec
- Syndra - Power Overwhelming Bonus Ability Power, Armor, Magic Resist, and percent Attack Damage Stats: 60 ⇒ 70
- Syndra - Empowered Reserves Ability Power per champ on bench: 7 ⇒ 6
- Vayne - Spread Shot Extra Shot Damage: 35% ⇒ 50%
- Vel'koz - Frostburn Burn Duration: 15 ⇒ 20 sec
- Vi - Boxing Lesson team Health: 250 ⇒ 200
- Viego - Heartstopper Bonus Ability Power: 30 ⇒ 10
- Viego - Heartstopper Bug Fix - Now properly deals bonus damage based on enemy’s missing Health
- Viego - Partners in Crime Omnivamp: 15% ⇒ 12%
AUGMENTS
- Big Friend I/II required Health of the friend: 1500 ⇒ 1600
- Big Friend I/II Damage Reduction: 9%/15% ⇒ 7%/12%
- Cybernetic Implants, Shell, and Uplink III Health: 180 ⇒ 200
- Electrocharge I Damage by stage: 40/60/80/100 ⇒ 35/55/70/90
- Electrocharge II Damage: 70/90/110/130 ⇒ 60/80/100/120
- Electrocharge III Damage: 115/155/195/235 ⇒ 105/140/175/210
- Luden’s Echo I Damage by stage: 40/60/80/100 ⇒ 35/55/70/90
- Luden’s Echo II Damage: 55/90/125/160 ⇒ 50/80/110/140
- Luden’s Echo III Damage: 90/140/190/240 ⇒ 80/125/170/215
ITEMS
- Redemption missing Health percent healing: 18% ⇒ 15%
- Warmog’s Armor bonus Health: 700 ⇒ 500 (Total Health: 1000 ⇒ 800)
- Warmog’s Pride (Radiant) bonus Health: 1300 ⇒ 1000 (Total HP: 1600 ⇒ 1300)
- Gadgeteen Warmog’s Armor bonus Health: 900 ⇒ 600 (Total HP: 1200 ⇒ 900)
- Runaan's Tempest (Radiant) bolt bonus Damage: 110% ⇒ 100% of Attack Damage
BUG FIXES
- Fixed Bug where Hackers would change targets at seemingly random times.
- Gadgeteen no longer gives an extra item if toggled at the beginning of round.
- Hyper Roll: Hyper Roll armories that should offer Emblems will now correctly do so.
- Missions: The Old Guard mission now correctly completes after fielding four 3-star units instead of five.
- Missions: Super Weapon “Acquisition” now correctly completes when you gain a Tactician’s Crown.
- Missions: Underground missions recognize Tactician's Crown drops in addition to Radiant Items.
- Missions: Corrects the Supers completion criteria from 5 to 4 3-star units to match the mission text.