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Champion Shop Drop Rates
  • Level 3: 70/30/0/0/0%⇒75/25/0/0/0%
  • Level 4: 50/35/15/0/0%⇒60/30/10/0/0%
  • Level 5: 35/40/20/5/0%⇒40/35/20/5/0%
  • Level 6: 20/35/35/10/0%⇒25/35/30/10/0%
  • Level 7: 14/30/40/15/1%⇒19/30/35/15/1%
Item and Drop changes
  • Players can no longer sell units if doing so would cause an item to be deleted.
  • Players can no longer open loot orbs if their item bench is full.
  • Now all players drop at least 1 small orb in the first 3 PVE rounds.
New Galaxies
  • Treasure Trove: Every minion and monster in the game drops a loot orb.
  • Star Cluster: All Tier 1/2/3 champions on carousels have 2 stars.
Galaxy Odds
  • Treasure Trove - 12.5% of games
  • Star Cluster - 12.5% of games
  • The Neekoverse - 7.5% of games
  • Lilac Nebula - 7.5% of games
  • Medium Legends - 7.5% of games
  • Superdense Galaxy - 7.5% of games
  • Trade Sector - 10% of games
  • Normal - 35% of games
TRAITS : Focused balance changes
  • Blademaster proc chance: 30/60/100%⇒30/55/100%
  • Blaster bonus attacks: 3/6⇒3/5
  • Brawler bonus Health: 300/700⇒350/650
  • Celestial: 15/40/65⇒15/35/60
  • Cybernetic: 350&35/750&75⇒350&35/700&70
  • Darkstar Attack Damage and Spell Power: 25/30/35⇒20/25/35
  • Infiltrator Attack Speed Bonus: 50/80/125⇒50/75/120
  • Infiltrator: Now refreshes on takedown at all levels
  • Protector Shield: 20/30/45⇒25/30/40%
  • Rebel Shield: 150/225/350⇒150/210/330
  • Sorcerer Spell Power: 20/45/80/125⇒20/40/75/120
  • Star Guardian Mana: 30/60⇒30/50
  • Vanguard Armor: 60/250⇒125/250
  • Starship: 20 mana per second⇒40 mana per second
  • Valkyrie Critical Strike threshold: 50%⇒40% or below
TRAITS : General balance and other adjustments
  • Blademaster: Increased the speed of the bonus attacks
  • Chrono Attack Speed: 15/35/75% every 4 seconds⇒15% every 8/4/2 seconds
  • Chrono: First tick now happens immediately on start of combat.
  • Mech Pilot Mana granted to Pilots on Mech death: 25⇒0
  • Mech Pilot Base Health: 1800⇒1500
  • Mech Pilot Share of Pilot Health: 50%⇒45%
FioraFiora
CyberneticBlademaster
${state}Buffed
  • Riposte Stun: 1.5/1.5/1.5⇒1.5/1.5/3 seconds
GravesGraves
SpacePirateBlaster
${state}Adjust
  • Smoke Grenade Blind Duration: 4/4/4⇒3/4/5 seconds
khazix
${state}Buffed
  • Taste their Fear Damage: 175/250/400⇒200/275/500
LeonaLeona
CyberneticVanguard
${state}Buffed
  • Eclipse Damage Reduction: 40/80/120⇒40/80/200
MalphiteMalphite
RebelBrawler
${state}Buffed
  • Energy Shield: 40%/45%/50%⇒40%/45%/60%
twistedfate
${state}Buffed
  • Wild Cards Damage: 200/300/500⇒200/300/550
ZiggsZiggs
RebelDemolitionist
${state}Buffed
  • Bomb! Damage: 250/325/550⇒300/400/700
AnnieAnnie
MechPilotSorcerer
${state}Buffed
  • Health: 600⇒700
LucianLucian
CyberneticBlaster
${state}Buffed
  • Will now target the nearest enemy with his Double Tap after dashing if his current target is dead
SonaSona
RebelMystic
${state}Nerfed
  • Aria of Perseverance Cleanse: All Debuffs⇒Only Stuns
  • Aria of Perseverance Heal amount: 100/150/200⇒150/200/300
RakanRakan
CelestialProtector
${state}Adjust
  • Grand Entrance Targeting: Farthest unit within 3 Hexes⇒Farthest unit within Attack Range + 1 Hex
YasuoYasuo
RebelBlademaster
${state}Adjust
  • Last Breath Targeting: Highest Item unit⇒Farthest unit within Attack Range + 2 Hexes
masteryi
${state}Buffed
  • Chosen One Healing: 8%/10%/15%⇒12% at all levels
RumbleRumble
MechPilotDemolitionist
${state}Buffed
  • Flame Spitter Damage: 250/400/800⇒350/500/1000
JinxJinx
RebelBlaster
${state}Buffed
  • Rocket Magic Damage: 100/175/750⇒125/200/750
aurelionsol
${state}Buffed
  • Mana: 30/80⇒40/120
GangplankGangplank
SpacePirateDemolitionistMercenary
${state}Buffed
  • Mana: 75/175⇒100/175
  • Faster Impact Upgrade: 1 sec⇒0.3 sec delay
XerathXerath
DarkStarSorcerer
${state}Nerfed
  • Abyssal Bombardment Damage: 350/450/2500⇒300/400/2500
  • Abyssal Bombardment Splash Damage (% of base damage): 50%⇒25%
ITEMS
  • Quicksilver shield duration: 15sec⇒10sec
BUGFIXES
  • Star Guardian 3 is now a Bronze Trait.
  • Fixed a bug where Xerath could continue firing meteors while reviving from Guardian Angel if he started casting right before he died.
  • Fixed a bug where Xerath would lose his transformed state when activating Guardian Angel.
  • Fixed a bug where Xerath would get stuck in his idle animation if stunned while transformed.
  • Ahri now waits until her first orb returns to cast another one
MOBILE CORNER
  • Equipping Items in out of game loadouts screen will now be much faster.
  • Took out the tuning fork and made sure the “Login Successful” SFX now plays correctly.
  • Your loadout will no longer get messed up when you log out of the app.
  • Arena Skins Icons are no longer uncomfortably zoomed in and will show what the skin is (entirely).
  • You can now remove a friend from your friends list, we've all been there.
  • If you don't select the "stay signed in" option, you will no longer stay signed in. Crazy.
  • The Stage indicator panel will no longer be wonky (it's a technical term) if you surrendered in previous games.
  • Little Legends rarity is now shown on the loadouts panel.
  • The Ready Check indicator and Social Panel got a bunch of small visual fixes. They should be generally cleaner now.
  • Begone! Expired missions do not show up in the missions panel anymore.
  • Social Auth accounts can now access their inventory when they first login and play the game.
  • Game no longer crashes when opening a trait panel in Team Planner, woops.
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