DAK.GG
SET 13 Champions
Champion Statistics
Jayce
Cost
5
Traits
Health
900 / 1620 / 2916
AD
60 / 90 / 135
DPS
48 / 72 / 108
Attack Range

AS
0.8
Armor
35
Magic Resistance
35
Skill

Special Delivery / Hexcrystal Destruction
Active|
Mana: 30/80

Passive: Summon a placeable Hextech Forge. On cast, the 3 allies closest to it gain Shield for 4 seconds. If it's dead, revive it with 100% Health.
Active: Summon 2 Hexgates and knock target into one of them, dealing physical damage and sending them flying back to their original position. While flying, they deal physical damage to all other enemies in the path. --- Passive: Summon a placeable Hextech Forge. On cast, the 3 allies closest to it gain Attack Speed for 3 seconds. If it's dead, revive it with 100% Health.
Active: Throw unstable crystals at the 3 nearest enemies. Deal physical damage to the nearest enemy, causing a chain reaction of explosions that deal physical damage to enemies within 1 hex of each crystal. Enemies hit by an explosion take 50% less damage from subsequent explosions this cast.
Active: Summon 2 Hexgates and knock target into one of them, dealing physical damage and sending them flying back to their original position. While flying, they deal physical damage to all other enemies in the path. --- Passive: Summon a placeable Hextech Forge. On cast, the 3 allies closest to it gain Attack Speed for 3 seconds. If it's dead, revive it with 100% Health.
Active: Throw unstable crystals at the 3 nearest enemies. Deal physical damage to the nearest enemy, causing a chain reaction of explosions that deal physical damage to enemies within 1 hex of each crystal. Enemies hit by an explosion take 50% less damage from subsequent explosions this cast.
Shield: 200% / 275% / 1800% (AP)Damage: 600% / 600% / 8000% (AD)Area Damage: 250% / 250% / 2000% (AD)---Attack Speed: 30% / 40% / 300% (AP)Closest Enemy Damage: 625% / 625% / 8000% (AD)Explosion Damage: 400% / 400% / 1000% (AD)
Trait
The Academy sponsors 3 items each game.
Copies of sponsored items grant bonus max Health and Damage Amp. Academy units holding sponsored items gain double the amount, plus an additional 5% Health and Damage Amp.
- 3
2% Health and Damage Amp, gain 1 sponsored item.
- 4
3% Health and Damage Amp, gain 1 sponsored item.
- 5
5% Health and Damage Amp, gain 1 sponsored item.
- 6
9% Health and Damage Amp.
Innate: Form Swappers change their stats and ability based on if they're placed in the front 2 rows or back 2 rows.
Frontline Form Swappers gain Durability. Backline Form Swappers gain Damage Amp.
- 2
15% Durability or 20% Damage Amp
- 3
22% Durability or 33% Damage Amp
- 4
33% Durability or 44% Damage Amp