DAK.GG
SET 13 Champions
Champion Statistics
Mel
Cost
6
Traits
Health
1800 / 3240 / 5832
AD
80 / 120 / 180
DPS
64 / 96 / 144
Attack Range

AS
0.8
Armor
60
Magic Resistance
60
Skill

Conduit of Magic
Active|
Mana: 0/40

Dash to a nearby hex, then gain Shield and grant the same Shield to 2 nearby allies. 50% of the damage blocked by the Shields is stored as unstable energy. After dashing, deal magic damage to 3 nearby enemies.
Every 3rd cast, unleash the unstable energy+Unleash Damage as magic damage split between the 5 nearest enemies.
Shield: 300 / 600 / 10000Damage: 200% / 500% / 2700%Unleash Damage: 1600% / 4000% / 99999%
Trait
- 1
The first time you would be eliminated, if Mel has cast 12 times during player combat this game, she saves you and you remain alive.<br><br>Afterwards, Mel permanently gains 10% Damage Amp.