SET 13 Champions
Sett



Pull in an enemy on either side and slam them together, dealing magic damage and Stunning them.
If only one enemy is grabbed, the damage and Stun duration are increased by 50%.
Rebels gain 15% max Health.
After your team loses 25% of their Health, a smoke signal appears, granting Rebels 60% Attack Speed for 5 seconds and extra power for the rest of combat.
- 3
20% AD/AP
- 5
40% AD/AP, 12% Health
- 7
45% AD/AP, 15% Health, and Stun all enemies for 2 seconds
- 10
The smoke signal triggers at Combat Start and every 12 seconds.
Your team gains 100 max Health. Bruisers gain more.
- 2
20% Health
- 4
45% Health
- 6
80% Health
Pit Fighters gain 15% Omnivamp and deal bonus true damage. Once per combat at 50% Health, they heal a percentage of their max Health over 2 seconds.
- 2
6% true damage, 10% Health
- 4
12% true damage, 35% Health
- 6
22% true damage, 55% Health
- 8
35% true damage, 80% Health