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Ox Force units gain bonus defenses. Once per combat, when they would drop below one HP, they instead shield themselves for 50% of their maximum health for 1.5 seconds.
2 5 Armor and Magic Resist
4 35 Armor and Magic Resist
6 75 Armor and Magic Resist
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Your team gains bonus Magic Resist, and Aegis units gain more.
2 +20 Magic Resist, +40 for Aegis
3 +40 Magic Resist, +80 for Aegis
4 +60 Magic Resist, +120 for Aegis
5 +90 Magic Resist, +180 for Aegis
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Your team heals a percentage of their maximum Health every 2 seconds, and Mascots heal double the amount.
When Mascots die, they retreat to the sidelines to cheer on your team. Your team's healing increased by 1% for each cheering Mascot.
2 1.5% healing
4 3% healing
6 6% healing
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Item | Avg.Rank | Pick% | TOP4 | Win% |
---|---|---|---|---|
![]() ![]() ![]() |
#3.66 | 0.19% | 65.30% | 17.75% |
![]() ![]() ![]() |
#3.73 | 0.18% | 65.03% | 18.56% |
![]() ![]() ![]() |
#3.91 | 0.13% | 60.44% | 14.68% |
![]() ![]() ![]() |
#3.94 | 0.11% | 61.03% | 15.40% |
![]() ![]() ![]() |
#3.87 | 0.11% | 63.70% | 16.18% |