|
A.D.M.I.N. programs a custom configuration per player each game.
4 Piece Multiplier: 25% On Cast AP: 18 On Cast AD: 18% On Cast Chance to Drop Gold: 33% On Cast Flat Heal: 250 On Cast Permanent HP: 12 On Kill, Unit who killed Heals: 400 On Kill, Unit who killed gains Permanent HP: 18 on dropping below 66% HP, A.D.M.I.N. gains AP: 60 on dropping below 66% HP, A.D.M.I.N. gains AD: 60 on dropping below 66% HP, A.D.M.I.N. gains AS: 60 on dropping below 66% HP, A.D.M.I.N. gains Shield: 15 sec on dropping below 66% HP, A.D.M.I.N. gains Permanent HP: 45 on Ally Death AP: 15 on Ally Death AD: 15 on Ally Death AS: 15 on Ally Death flat Heal: 250 on Ally Death Gold Chance: 20% on Ally Death Permanent HP: 10 Combat Start chance to drop Gold: 50% Combat Start permanent HP: 40 Every 5 sec, A.D.M.I.N. gains AP: 20 Every 5 sec, A.D.M.I.N. gains Mana: 40 Every 5 sec, A.D.M.I.N. chance to drop Gold: 25% Every 5 sec, permanent HP: 10 Combat Start, Team gains permanent HP: 20 Combat Start, Team gains chance to drop Gold: 25% Combat Start, Team gains max HP Shield: 25% every 5 sec, Team gains Mana: 20 every 5 sec, Team chance to drop Gold: 15% every 5 sec, Team gains permanent HP: 6 every 5 sec, Team heals: 150
2 [Initialize ADMIN cause and effect]
4 [Add another effect to the program]. Boost all tiers by 25%
6 Boost previous tiers by 100%
|
Item | Avg.Rank | Pick% | TOP4 | Win% |
---|---|---|---|---|
![]() ![]() ![]() |
#4.39 | 3.07% | 52.03% | 12.61% |
![]() ![]() ![]() |
#4.35 | 0.26% | 52.10% | 12.48% |
![]() ![]() ![]() |
#4.29 | 0.24% | 54.49% | 14.49% |
![]() ![]() ![]() |
#4.39 | 0.20% | 50.46% | 13.85% |
![]() ![]() ![]() |
#4.40 | 0.19% | 51.85% | 10.43% |