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1 Threats do not have a Trait bonus, but instead have powerful Abilities and increased base stats.
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1 Combat starts: Lie dormant while absorbing the souls of allies that die. Gain 40 Ability Power for each soul.
Once per combat at 70% Health (or when your team has died), come alive and fight. |
Item | Avg.Rank | Pick% | TOP4 | Win% |
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![]() ![]() ![]() |
#3.33 | 0.16% | 70.21% | 26.06% |
![]() ![]() ![]() |
#2.70 | 0.16% | 80.94% | 37.23% |
![]() ![]() ![]() |
#3.82 | 0.15% | 61.67% | 19.12% |
![]() ![]() ![]() |
#3.39 | 0.14% | 69.68% | 24.75% |
![]() ![]() ![]() |
#3.60 | 0.14% | 66.11% | 22.25% |