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1 Threats do not have a Trait bonus, but instead have powerful Abilities and increased base stats.
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1 Combat starts: Lie dormant while absorbing the souls of allies that die. Gain 40 Ability Power for each soul.
Once per combat at 60% Health (or when your team has died), come alive and fight. |
Item | Avg.Rank | Pick% | TOP4 | Win% |
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![]() ![]() ![]() |
#3.24 | 0.17% | 72.38% | 27.53% |
![]() ![]() ![]() |
#2.74 | 0.17% | 81.92% | 35.63% |
![]() ![]() ![]() |
#3.92 | 0.15% | 58.64% | 19.58% |
![]() ![]() ![]() |
#3.43 | 0.14% | 70.32% | 22.03% |
![]() ![]() ![]() |
#3.58 | 0.14% | 65.82% | 22.01% |