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SET 8 Champions

Champion Statistics

Sona

Cost
3
Traits
Underground
Heart
Spellslinger
Health
650 / 1170 / 2106
AD
40 / 60 / 90
DPS
28 / 42 / 63
Attack Range
attack-range
AS
0.7
Armor
25
Magic Resistance
25
Skill
champion-skill
Crescendo Sequence
Active|
mpMana: 0/40

Sona fires 2 beams that cycle between 3 phases:

1: Deals magic damage to the nearest enemies
2. Heals the lowest health allies
3. Deals magic damage to the nearest enemies and Stuns them

Stun: cannot move, attack, or cast Abilities

Phase 1 Damage: 150 / 225 / 430Healing: 180 / 220 / 300Phase 3 Damage: 100 / 150 / 300
Trait
Underground

The Underground must sneak through the sewers and crack 10 locks to open a vault. When the vault opens, you may choose to take the loot now, or attempt another heist for even better rewards.

  • 3

    Crack 2 vault lock after a player combat win, and 3 after a player combat loss

  • 4

    Crack 2 vault lock after a player combat win, and 4 after a player combat loss

  • 5

    Crack 3 vault lock after a player combat win, and 5 after a player combat loss

  • 6

    Crack 4 vault lock after a player combat win, and 7 after a player combat loss

Heart

When Heart units cast their Ability, your team gains stacking Ability Power for the rest of combat.

  • 2

    +4 Ability Power

  • 4

    +7 Ability Power

  • 6

    +10 Ability Power

Spellslinger

Every 5 seconds, the next attack instead fires a magic orb at a random target, which explodes for 50% Ability Power as magic damage.

  • 2

    +25 Ability Power

  • 4

    +60 Ability Power

  • 6

    +95 Ability Power

  • 8

    +140 Ability Power, Orb Damage 150%

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