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Anima Squad members build fame for scoring champion kills. When they pause to celebrate a kill, they permanently gain 6 maximum Health per point of fame. Fame immediately benefits the whole Anima Squad.
Anima Squad also gains:
3 10% Attack Damage and 10 Ability Power
5 35% Attack Damage and 35 Ability Power
7 60% Attack Damage and 60 Ability Power
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Brawlers gain additional maximum Health.
2 +20% maximum Health
4 +45% maximum Health
6 +75% maximum Health
8 +110% maximum Health
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Innate: Taunt nearby enemies after the start of combat.
Your team gains bonus Armor, and Defenders gain more. Taunt: enemies that are able and in range must attack the taunter
2 +30 Armor, +60 for Defenders
4 +80 Armor, +150 for Defenders
6 +200 Armor, +250 for Defenders
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