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Sett
Cost
Gold 4
4/11/35
Origin
Mecha: PRIME Mecha: PRIME
Class
Defender Defender
Cost
Gold 4
4/11/35
Origin
Mecha: PRIME Mecha: PRIME
Class
Defender Defender
Health
1000 / 1800 / 3240
1800/3240
Attack Damage
90 / 135 / 203
135/203
DPS
59 / 88 / 132
88/132
Attack Range
AttackRange
Attack Speed
0.65
Armor
60
Magical Resistance
60
Sett Mecha SLAM!
Active | MP Mana: 80/180
Sett gains a Health shield and becomes immune to crowd control for 2.5 seconds. He charges up while the shield is active; when the shield breaks or expires, he deals physical in a cone to all enemies caught within the blast. The blast damage increases depending on how long Sett was charged up.
Shield Health : 325 / 425 / 1500
Min Attack Damage % : 140% / 150% / 300%
Max Attack Damage % : 280% / 300% / 600%
Traits
Mecha: PRIME
Mecha: PRIME
Use the Mecha selector item to choose a PRIME.

Combat start: the PRIME combines with the 2 nearest Mecha, absorbing 100% of their Health.
3 The PRIME gains 60 Ability Power and 60% Attack Damage
5 All Mechas gain 55 Ability Power and 55% Attack Damage; The PRIME gains double this amount.
Defender
Defender
Innate: Taunt nearby enemies after the start of combat.

Your team gains bonus Armor, and Defenders gain more.

Taunt: enemies that are able and in range must attack the taunter
2 +30 Armor, +60 for Defenders
4 +80 Armor, +150 for Defenders
6 +200 Armor, +250 for Defenders
Hero Augments
Punch Protocol Punch Protocol
Regenerative Shields Regenerative Shields
Champions