Use the Mecha selector item to choose a PRIME.
Combat start: the PRIME combines with the 2 nearest Mecha, absorbing 100% of their Health.
3 The PRIME gains 60 Ability Power and 60% Attack Damage
5 All Mechas gain 55 Ability Power and 55% Attack Damage; The PRIME gains double this amount.
Innate: Taunt nearby enemies after the start of combat.
Your team gains bonus Armor, and Defenders gain more.
Taunt: enemies that are able and in range must attack the taunter
2 +30 Armor, +60 for Defenders
4 +80 Armor, +150 for Defenders
6 +200 Armor, +250 for Defenders