DAK.GG
TFT
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DAK.GG

SET 8 Champions

Champion Statistics

Sett

Cost
4
Traits
Mecha: PRIME
Defender
Health
1000 / 1800 / 3240
AD
90 / 135 / 203
DPS
59 / 88 / 132
Attack Range
attack-range
AS
0.65
Armor
60
Magic Resistance
60
Skill
champion-skill
Mecha SLAM!
Active|
mpMana: 80/180

Sett gains a Health shield and becomes immune to crowd control for 2.5 seconds. He charges up while the shield is active; when the shield breaks or expires, he deals physical in a cone to all enemies caught within the blast. The blast damage increases depending on how long Sett was charged up.

Shield Health: 325 / 425 / 1500Min Attack Damage %: 140% / 150% / 300%Max Attack Damage %: 280% / 300% / 600%
Trait
Mecha: PRIME

Use the Mecha selector item to choose a PRIME.

Combat start: the PRIME combines with the 2 nearest Mecha, absorbing 100% of their Health.

  • 3

    The PRIME gains 60 Ability Power and 60% Attack Damage

  • 5

    All Mechas gain 55 Ability Power and 55% Attack Damage; The PRIME gains double this amount.

Defender

Innate: Taunt nearby enemies after the start of combat.

Your team gains bonus Armor, and Defenders gain more.

Taunt: enemies that are able and in range must attack the taunter

  • 2

    +30 Armor, +60 for Defenders

  • 4

    +80 Armor, +150 for Defenders

  • 6

    +200 Armor, +250 for Defenders

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