Check the latest information for Set 6.5: Neon Nights
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Mutants gain unique bonuses. These are different each game.
Voidborne: (3) Mutants execute targets they damage who are below 20% Health. (5) And Mutants deal 40% of their damage as true damage. (7) And Mutants deal 80% of their damage as true damage. ----------------------------------------- Bio-Leeching: Your team gains Omnivamp (healing for a percentage of all damage dealt). (3) 30% Omnivamp (5) 65% Omnivamp (7) 100% Omnivamp ----------------------------------------- Voracious Appetite: Mutants grow stronger each time an ally dies. (3) +18 Attack Damage and Ability Power (5) +25 Attack Damage and Ability Power (7) +35 Attack Damage and Ability Power ----------------------------------------- Synaptic Web: The Abilities of Mutants cost less to cast. (Minimum 10 Mana) (3) 20 Mana less (5) 40 Mana less (7) 40 Mana less, and gain 50 bonus Ability Power ----------------------------------------- Adrenaline Rush: Mutants' attacks have a chance to trigger 2 additional attacks against their target. (3) 40% chance (5) 75% chance (7) 100% chance, and gain 40 bonus Attack Damage ----------------------------------------- Cybernetic Enhancement: Mutants with at least 1 item gain bonus stats. (3) 450 Health and 30 Attack Damage (5) 800 Health and 60 Attack Damage (7) 1250 Health and 90 Attack Damage ----------------------------------------- Metamorphosis: Mutants grow every 2 seconds, gaining bonuses that stack up to 5 times. (3) +18 Armor and Magic Resist, +2 Attack Damage and Ability Power (5) +25 Armor and Magic Resist, +4 Attack Damage and Ability Power (7) +35 Armor and Magic Resist, +7 Attack Damage and Ability Power
3 ??? (Randomly selected per game)
5 ??? (Randomly selected per game)
7 ??? (Randomly selected per game)
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Challengers get bonus Attack Speed. Upon scoring a takedown, Challengers dash to a new target and double this bonus for 2.5 seconds.
2 25% Attack Speed
4 50% Attack Speed
6 85% Attack Speed
8 160% Attack Speed
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