SET 6.5 Champions
Jinx



Jinx rides her rocket into the sky, then comes crashing down near the center-most enemy, dealing magic damage to enemies around the epicenter, and 50% to all other enemies in in a large area. The epicenter burns every unit except Jinx for 5 seconds, dealing % of the target's maximum Health as true damage, and reducing healing by 50% for the duration.
She then swaps to her rocket launcher and targets random units for the rest of combat. Her attacks now explode for % of her Attack Damage as physical damage in a small area around her target.
- 1
This trait is only active when you have exactly 1 unique Rival unit, as Rivals refuse to work together.<br><br>Vi's mana cost is reduced by 20.<br><br>Jinx gains 40% Attack Speed for 3 seconds after scoring a takedown.
At the start of combat, components held by Scrap champions turn into full items for the rest of combat. Also, your team gains a shield for each component equipped by your team, including those that are part of a full item.
- 2
1 component, 20 shield
- 4
3 components, 30 shield
- 6
All components, 50 shield
Twinshots gain bonus Attack Damage and have a chance to fire twice whenever they attack or cast an Ability.
- 2
10 Attack Damage, 40% chance
- 3
25 Attack Damage, 55% chance
- 4
50 Attack Damage, 75% chance
- 5
80 Attack Damage, 100% chance