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SET 6.5 Champions

Champion Statistics

Tahm Kench

Cost
5
Traits
Glutton
Mercenary
Bruiser
Health
1000 / 1800 / 3240
AD
70 / 126 / 227
DPS
39 / 69 / 125
Attack Range
attack-range
AS
0.55
Armor
60
Magic Resistance
60
Skill
champion-skill
Devour
Active|
mpMana: 30/60

Tahm Kench devours his target, storing them in his belly and dealing magic damage over 3 seconds. During this time, they are invulnerable to other sources of damage and Tahm Kench takes 30% less damage.

If they die while inside, Tahm Kench either spits out a random component they were holding, or the cost of the unit in gold. Otherwise, he spits them towards the farthest enemy, briefly stunning targets on impact.

If a target is immune to crowd control. Tahm Kench will instead deal less magic damage.

Damage: 900 / 1350 / 30000
Trait
Glutton
  • 1

    An ally from the bench can be fed to Tahm Kench once per planning phase, permanently granting him either Ability Power, Health, Armor, or Magic Resist.<br><br>To feed, hold an ally from the bench over Tahm Kench until his mouth opens, then release.

Mercenary

Gain a treasure chest that opens when you win combat against a player. At the start of each planning phase vs a player, dice rolls add loot to the chest. The longer you've gone without opening the chest, the luckier the dice.

  • 3

    Roll 2 dice

  • 5

    The dice are even luckier!

  • 7

    Upon winning, roll a 3rd die that grants bonus loot.

Bruiser

Your team gains bonus maximum Health. Bruisers gain double the bonus.

  • 2

    125 Health

  • 4

    225 Health

  • 6

    450 Health

  • 8

    800 Health

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