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SET 6.5 Champions

Champion Statistics

Khazix

Cost
4
Traits
Mutant
Assassin
Health
900 / 1620 / 2916
AD
90 / 162 / 292
DPS
81 / 146 / 263
Attack Range
attack-range
AS
0.9
Armor
35
Magic Resistance
35
Skill
champion-skill
Void Assault
Active|
mpMana: 0/40
Kha'Zix leaps towards the lowest Health enemy. striking them as physical damage and increasing their maximum Mana by 50% until they cast.
Percent of Attack Damage: 180% / 185% / 260%Bonus Damage: 175 / 225 / 500
Trait
Mutant

Mutants gain unique bonuses. These are different each game.

Voidborne:
(3) Mutants execute targets they damage who are below 20% Health.
(5) And Mutants deal 40% of their damage as true damage.
(7) And Mutants deal 80% of their damage as true damage.
-----------------------------------------
Bio-Leeching: Your team gains Omnivamp (healing for a percentage of all damage dealt).
(3) 30% Omnivamp
(5) 65% Omnivamp
(7) 100% Omnivamp
-----------------------------------------
Voracious Appetite: Mutants grow stronger each time an ally dies.
(3) +18 Attack Damage and Ability Power
(5) +25 Attack Damage and Ability Power
(7) +35 Attack Damage and Ability Power
-----------------------------------------
Synaptic Web: The Abilities of Mutants cost less to cast. (Minimum 10 Mana)
(3) 20 Mana less
(5) 40 Mana less
(7) 40 Mana less, and gain 50 bonus Ability Power
-----------------------------------------
Adrenaline Rush: Mutants' attacks have a chance to trigger 2 additional attacks against their target.
(3) 40% chance
(5) 75% chance
(7) 100% chance, and gain 40 bonus Attack Damage
-----------------------------------------
Cybernetic Enhancement: Mutants with at least 1 item gain bonus stats.
(3) 450 Health and 30 Attack Damage
(5) 800 Health and 60 Attack Damage
(7) 1250 Health and 90 Attack Damage
-----------------------------------------
Metamorphosis: Mutants grow every 2 seconds, gaining bonuses that stack up to 5 times.
(3) +18 Armor and Magic Resist, +2 Attack Damage and Ability Power
(5) +25 Armor and Magic Resist, +4 Attack Damage and Ability Power
(7) +35 Armor and Magic Resist, +7 Attack Damage and Ability Power

  • 3

    ??? (Randomly selected per game)

  • 5

    ??? (Randomly selected per game)

  • 7

    ??? (Randomly selected per game)

Assassin

Innate: When combat starts, Assassins leap to the enemy backline.

Assassins' Abilities can critically strike and they gain bonus Critical Strike Chance and bonus Critical Strike Damage.

  • 2

    +10% Crit Chance and +20% Crit Damage

  • 4

    +30% Crit Chance and +40% Crit Damage

  • 6

    +60% Crit Chance and +75% Crit Damage

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