DAK.GG
SET 6.5 Champions
Champion Statistics
Tahm Kench
Cost
5
Traits
Health
1000 / 1800 / 3240
AD
70 / 126 / 227
DPS
39 / 69 / 125
Attack Range

AS
0.55
Armor
60
Magic Resistance
60
Skill

Devour
Active|
Mana: 30/60

Tahm Kench devours his target, storing them in his belly and dealing magic damage over 3 seconds. During this time, they are invulnerable to other sources of damage and Tahm Kench takes 30% less damage.
If they die while inside, Tahm Kench either spits out a random component they were holding, or the cost of the unit in gold. Otherwise, he spits them towards the farthest enemy, briefly stunning targets on impact.
If a target is immune to crowd control. Tahm Kench will instead deal less magic damage.
If they die while inside, Tahm Kench either spits out a random component they were holding, or the cost of the unit in gold. Otherwise, he spits them towards the farthest enemy, briefly stunning targets on impact.
If a target is immune to crowd control. Tahm Kench will instead deal less magic damage.
Damage: 900 / 1350 / 30000
Trait
- 1
An ally from the bench can be fed to Tahm Kench once per planning phase, permanently granting him either Ability Power, Health, Armor, or Magic Resist.
To feed, hold an ally from the bench over Tahm Kench until his mouth opens, then release.
Gain a treasure chest that opens when you win combat against a player. At the start of each planning phase vs a player, dice rolls add loot to the chest. The longer you've gone without opening the chest, the luckier the dice.
- 3
Roll 2 dice
- 5
The dice are even luckier!
- 7
Upon winning, roll a 3rd die that grants bonus loot.