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Summon a movable Disco Ball.
Combat start: Allies next to it gain Attack Speed and healing immediately and every 3 seconds.
3 5% Attack Speed, 2% max Health
4 10% Attack Speed, 3% max Health
5 2 Disco Balls, 15% Attack Speed, 3% max Health
6 20% Attack Speed, 5% max Health
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Your team gains Armor and Magic Resist. Sentinels gain double.
2 +16 Armor, +16 Magic Resist
4 +35 Armor, +35 Magic Resist
6 +60 Armor, +60 Magic Resist
8 +125 Armor, +125 Magic Resist
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Item | Avg.Rank | Pick% | TOP4 | Win% |
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#4.26 | 3.23% | 53.84% | 13.54% |
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#4.24 | 0.99% | 53.85% | 14.05% |
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#4.20 | 0.91% | 54.83% | 14.02% |
![]() ![]() ![]() |
#4.13 | 0.79% | 56.19% | 14.66% |
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#4.12 | 0.75% | 56.54% | 14.64% |