|
Your team gains max Health, Ability Power, and Attack Damage if they are in a lighted hex. K/DA champions gain double!
3 +10% max Health, +10 AP & AD
5 +15% max Health, +15 AP & AD
7 +22% max Health, +22 AP & AD
10 +50% max Health, +50 AP & AD, 10 mana per second
|
|
Big Shots gain Attack Damage. which increases for 3 seconds when they use their Ability.
2 10% Attack Damage, 40% after casting
4 15% Attack Damage, 60% after casting
6 25% Attack Damage, 100% after casting
|
Item | Avg.Rank | Pick% | TOP4 | Win% |
---|---|---|---|---|
![]() ![]() ![]() |
#4.13 | 0.44% | 57.56% | 10.37% |
![]() ![]() ![]() |
#4.10 | 0.28% | 57.25% | 13.04% |
![]() ![]() ![]() |
#4.04 | 0.27% | 59.54% | 10.94% |
![]() ![]() ![]() |
#4.06 | 0.22% | 59.26% | 12.68% |
![]() ![]() ![]() |
#4.18 | 0.21% | 56.37% | 10.58% |