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Pentakill champions reduce incoming damage by 15% and deal bonus damage. For each champion kill, a Pentakill champion rocks out and increases their damage bonus by 25%.
On the 5th kills, all Pentakill champions rock out and your team gains 50% Attack Speed.
3 15% bonus damage
5 30% bonus damage
7 45% bonus damage
10 50% damage reduction and 110% bonus damage
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Once per combat at 50% Health, Guardians shield themselves and their closest ally for a percent of their max Health.
2 30%
4 50%
6 70%
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Moshers gain Attack Speed and Omnivamp, which increases up to 100% based on their missing Health.
Omnivamp: Heal for percentage of damage dealt
2 20% Attack Speed, 10% Omnivamp
4 30% Attack Speed, 15% Omnivamp
6 50% Attack Speed, 20% Omnivamp
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Item | Avg.Rank | Pick% | TOP4 | Win% |
---|---|---|---|---|
![]() ![]() ![]() |
#3.37 | 0.58% | 69.47% | 26.92% |
![]() ![]() ![]() |
#3.84 | 0.43% | 61.82% | 18.31% |
![]() ![]() ![]() |
#3.47 | 0.37% | 68.92% | 23.23% |
![]() ![]() ![]() |
#3.47 | 0.22% | 68.76% | 23.37% |
![]() ![]() ![]() |
#3.40 | 0.20% | 69.30% | 25.64% |