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Punks gain bonus Health and Attack Damage, which increases by 1% every time you spend gold on a Shop reroll.
After Punks fight in combat, your 1st Shop reroll costs 1 gold and grants 3% bonus instead!
2 +170 Health and +17% Attack Damage
4 +280 Health and +28% Attack Damage
6 +420 Health and +42% Attack Damage
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Moshers gain Attack Speed and Omnivamp, which increases up to 100% based on their missing Health.
Omnivamp: Heal for percentage of damage dealt
2 20% Attack Speed, 10% Omnivamp
4 30% Attack Speed, 15% Omnivamp
6 50% Attack Speed, 20% Omnivamp
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Item | Avg.Rank | Pick% | TOP4 | Win% |
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![]() ![]() ![]() |
#4.39 | 0.46% | 52.52% | 7.41% |
![]() ![]() ![]() |
#4.02 | 0.26% | 60.72% | 10.24% |
![]() ![]() ![]() |
#4.04 | 0.21% | 60.49% | 8.91% |
![]() ![]() ![]() |
#4.05 | 0.19% | 60.34% | 8.61% |
![]() ![]() ![]() |
#4.02 | 0.18% | 60.24% | 10.18% |