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For each active trait (except uniques), your team gains bonus Health and deals bonus damage.
2 2% Health, 1% Damage
3 3% Health, 2% Damage
4 4% Health, 3% Damage
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Big Shots gain Attack Damage. which increases for 3 seconds when they use their Ability.
2 10% Attack Damage, 40% after casting
4 15% Attack Damage, 60% after casting
6 25% Attack Damage, 100% after casting
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Item | Avg.Rank | Pick% | TOP4 | Win% |
---|---|---|---|---|
![]() ![]() ![]() |
#3.48 | 13.94% | 69.28% | 21.29% |
![]() ![]() ![]() |
#3.60 | 4.74% | 67.46% | 18.78% |
![]() ![]() ![]() |
#3.90 | 4.51% | 60.02% | 20.51% |
![]() ![]() ![]() |
#3.60 | 1.90% | 67.29% | 19.76% |
![]() ![]() ![]() |
#3.64 | 1.77% | 66.21% | 19.43% |