SET 9.5 Champions
Azir
Passive: After every third attack from Azir, a Sand Soldier deals 105 magic damage to their target.
Active: Summon a Sand Soldier to attack your target. It Azir already has 3 Soldiers, they all immediately deal magic damage instead.
Every 4 seconds, Shurimans heal 5% maximum Health. After 8 seconds, select Shurimans Ascend and gain 20% maximum Health and 30% Attack Speed.
- 2
The strongest Shuriman Ascends
- 4
All Shurimans Ascend. +30% Ascension bonus
- 6
Instead, Ascend at combat start. +60% Ascension bonus
- 9
Ascend twice, at combat start and after 8 seconds. +111% Ascension bonus
Combat Start: Allies in the front 2 rows gain a shield for 15 seconds and allies in the back 2 rows gain Ability Power.
- 2
250 shield; 15 Ability Power
- 3
400 shield; 25 Ability Power
- 4
600 shield; 40 Ability Power
- 5
900 shield; 60 Ability Power