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Bilgerat attacks and Abilities mark enemies. The mark stores a percentage of damage dealt to the enemy by Bilgerats.
Marked enemies are struck by a cannonball after 1.5 seconds, dealing the stored damage plus a flat value as physical damage.
3 100 + 40% Damage dealt
5 170 + 60% Damage dealt
7 325 + 70% Damage dealt
9 999 + 135% Damage dealt; nearby enemies take 50% of cannonball damage
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When Gunner champions attack, they gain bonus Attack Damage, up to 8 stacks.
2 7% Attack Damage per attack
4 13% Attack Damage per attack
6 25% Attack Damage per attack
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2 When a Rogue falls below 35% Health, they briefly become untargetable and dash to an enemy within 4 hexes (preferring enemy backline).
4 Additionally, a Rogue's first attack on an enemy bleeds them for 55% of their max Health as magic damage over 2.5 seconds.
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