SET 9.5 Champions
Ryze
Wanderers' spells change depending on the Region Portal players voted for at the start of the game.
Bandle City
Create a portal to Bandle City under a Most expensive unit on your bench. They are summoned to the battlefield with bonus Mana and are...slightly smaller? If there are no units left on your bench, Ryze summons a high tier unit instead.
Demacia
Create a portal to Demacia that protects allies for 2 seconds. Allies within the zone gain Shield. If an ally leaves the safety of the portal, they are healed for 250. When the portal expires, enemies within are dealt magic damage.
Freljord
Create a portal to the Freljord under a random group of enemies for 2 seconds. The freezing winds deal magic damage to enemies within two hexes over the duration and apply Permafrost, a permanent Chill. If enemies are already affected by Permafrost, they are instead Stunned for the duration.
Chill: Reduce Attack Speed by 30%
Ionia
Create a portal to Ionia in the center of the battlefield, summoning forth a Spirit Tree that affects the closest units. Allies gain Attack Speed for 6 seconds and are healed for over the duration. Enemies dance, dealing magic damage and Stunning them for 2 seconds.
Noxus
Create a portal to Noxus that spews out a torrent of weapons and armor, granting completed items to random allies with open slots, and throwing axes towards random enemies that deal magic damage each. If an ally would recieve an item while all slots are full, they instead gain a stacking 10% damage increase for the rest of combat.
Piltover
Create a portal to Piltover that launches an enforcer grenade towards the largest clump of enemies, dealing magic damage to enemies within two hexes and creating a containment area for few seconds. Enemies are unable to leave the area, and 15% of the damage dealt to them is also dealt to all other enemies within.
Shadow Isles
Mark the Lowest Health % ally's soul(s) to be reclaimed by the Shadow Isles. After they die, they return to the battlefield with of their maximum Health. If all living allies are already marked, Ryze instead resurrects a deceased ally. Ryze cannot resurrect himself.
Shurima
Create a portal to Shurima, summoning a roaming sand tornado that deals magic damage to enemies hit and knocks them up, Stunning them for few second. The tornado has a chance to unearth buried treasures and gold as it travels.
Targon
Create a portal to the skies above Mount Targon that beckons the current target. After a few seconds, they descend from the heavens as a meteor towards the largest group of enemies, dealing of the initial target's maximum Health as magic damage. Enemies in the epicenter are briefly knocked up. If the target is the only enemy remaining, they never descend.
Zaun
Create portals to Zaun, causing hired guns to fire at nearby enemies. Deals magic damage and Wounds, 20% Shreds, and 20% Sunders for 6 seconds. The more gold you have, the more powerful the portals become.
25 Gold: +1 portal. Portals fire a rocket that deals 50% damage in a one-hex radius.
50 Gold: Double the portals. Summon 1 additional portals for every 20 Gold more.
- 1
Ryze's spell changes depending on the Region Portal players voted for at the start of the game.
Every 3 seconds, your units gain Mana.
- 2
5 to all
- 4
Additional 15 to Invokers
- 6
20 to all, additional 15 to Invokers
- 8
40 to all, and start with an additional 30 Ability Power