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Gain the T-Hex. Every time you lose a player combat, the T-Hex gains Charges. Winning converts the Charges to Power for the T-Hex and grants you loot based on the number of Charges converted.
3 Gain the T-Hex.
6 Gain bonus loot every round. Each loss counts as 2 losses instead.
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Your units gain 100 Health. Bruisers gain additional maximum Health.
2 +10% Health
3 +12% Health
4 +45% Health
6 +80% Health
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