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Noxus champions gain Health, Ability Power and Attack Damage. This is increased by 5% for each different opponent that either you have conquered in combat or is dead.
3 160 Health, 16 Ability Power, 16% Attack Damage.
5 300 Health, 30 Ability Power, 30% Attack Damage.
7 420 Health, 42 Ability Power, 42% Attack Damage.
9 750 Health, 75 Ability Power, 75% Attack Damage.
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Sorcerers gain bonus Ability Power.
When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that enemy's maximum Health to another enemy.
2 25 Ability Power; 7% max
4 50 Ability Power; 10% max
6 80 Ability Power; 12% max to 2 enemies
8 120 Ability Power; 15% max to 2 enemies
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Combat Start: Allies in the front 2 rows gain a shield for 15 seconds and allies in the back 2 rows gain Ability Power.
2 250 shield; 15 Ability Power
3 400 shield; 25 Ability Power
4 575 shield; 35 Ability Power
5 850 shield; 55 Ability Power
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Item | Avg.Rank | Pick% | TOP4 | Win% |
---|---|---|---|---|
![]() ![]() ![]() |
#3.51 | 1.91% | 68.79% | 20.53% |
![]() ![]() ![]() |
#3.73 | 0.73% | 64.39% | 19.12% |
![]() ![]() ![]() |
#3.99 | 0.63% | 59.56% | 14.97% |
![]() ![]() ![]() |
#3.63 | 0.50% | 66.72% | 18.66% |
![]() ![]() ![]() |
#3.76 | 0.45% | 64.36% | 16.87% |