SET 9.5 Champions
Swain



Transform and gain max Health. While transformed, deal magic damage to enemies within 2 hexes every second.
If already transformed, gain an additional max Health and deal magic damage to enemies within.
Noxus champions gain Health, Ability Power and Attack Damage. This is increased by 5% for each different opponent that either you have conquered in combat or is dead.
- 3
160 Health, 16 Ability Power, 16% Attack Damage.
- 5
300 Health, 30 Ability Power, 30% Attack Damage.
- 7
420 Health, 42 Ability Power, 42% Attack Damage.
- 9
750 Health, 75 Ability Power, 75% Attack Damage.
Sorcerers gain bonus Ability Power.
When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that enemy's maximum Health to another enemy.
- 2
25 Ability Power; 7% max
- 4
50 Ability Power; 10% max
- 6
80 Ability Power; 12% max to 2 enemies
- 8
120 Ability Power; 15% max to 2 enemies
Combat Start: Allies in the front 2 rows gain a shield for 15 seconds and allies in the back 2 rows gain Ability Power.
- 2
250 shield; 15 Ability Power
- 3
400 shield; 25 Ability Power
- 4
600 shield; 40 Ability Power
- 5
900 shield; 60 Ability Power