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Noxus champions gain Health, Ability Power and Attack Damage. This is increased by 5% for each different opponent that either you have conquered in combat or is dead.
3 160 Health, 16 Ability Power, 16% Attack Damage.
5 300 Health, 30 Ability Power, 30% Attack Damage.
7 420 Health, 42 Ability Power, 42% Attack Damage.
9 750 Health, 75 Ability Power, 75% Attack Damage.
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2 When a Rogue falls below 35% Health, they briefly become untargetable and dash to an enemy within 4 hexes (preferring enemy backline).
4 Additionally, a Rogue's first attack on an enemy bleeds them for 55% of their max Health as magic damage over 2.5 seconds.
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