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Zaun champions create random chem-mods that only they can use. Champions can be modded once, and mods can be removed by benching or selling the champion.
2 Gain 1 chem-mod
4 Gain 2 chem-mods and Overcharge them
6 Gain 5 chem-mods and Overcharge them
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Sorcerers gain bonus Ability Power.
When an enemy dies after being damaged by a Sorcerer, they deal a percentage of that enemy's maximum Health to another enemy.
2 25 Ability Power; 7% max
4 50 Ability Power; 10% max
6 80 Ability Power; 12% max to 2 enemies
8 120 Ability Power; 15% max to 2 enemies
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Item | Avg.Rank | Pick% | TOP4 | Win% |
---|---|---|---|---|
![]() ![]() ![]() |
#4.01 | 5.38% | 59.32% | 15.04% |
![]() ![]() ![]() |
#3.89 | 4.57% | 61.47% | 16.08% |
![]() ![]() ![]() |
#3.94 | 1.83% | 61.01% | 15.66% |
![]() ![]() ![]() |
#4.11 | 1.56% | 57.26% | 14.28% |
![]() ![]() ![]() |
#4.05 | 0.77% | 58.95% | 13.65% |