SET 9.5 Champions
Cassiopeia
Deal magic damage to the current target and Wound them for 5 seconds. If they are already Wounded, deal bonus magic damage.
Wound: Reduce healing received by 33%
Noxus champions gain Health, Ability Power and Attack Damage. This is increased by 5% for each different opponent that either you have conquered in combat or is dead.
- 3
160 Health, 16 Ability Power, 16% Attack Damage.
- 5
300 Health, 30 Ability Power, 30% Attack Damage.
- 7
420 Health, 42 Ability Power, 42% Attack Damage.
- 9
750 Health, 75 Ability Power, 75% Attack Damage.
Every 4 seconds, Shurimans heal 5% maximum Health. After 8 seconds, select Shurimans Ascend and gain 20% maximum Health and 30% Attack Speed.
- 2
The strongest Shuriman Ascends
- 4
All Shurimans Ascend. +30% Ascension bonus
- 6
Instead, Ascend at combat start. +60% Ascension bonus
- 9
Ascend twice, at combat start and after 8 seconds. +111% Ascension bonus
Every 3 seconds, your units gain Mana.
- 2
5 to all
- 4
Additional 15 to Invokers
- 6
20 to all, additional 15 to Invokers
- 8
40 to all, and start with an additional 30 Ability Power