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Bilgerat attacks and Abilities mark enemies. The mark stores a percentage of damage dealt to the enemy by Bilgerats.
Marked enemies are struck by a cannonball after 1.5 seconds, dealing the stored damage plus a flat value as physical damage.
3 100 + 40% Damage dealt
5 170 + 60% Damage dealt
7 325 + 70% Damage dealt
9 999 + 135% Damage dealt; nearby enemies take 50% of cannonball damage
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Combat Start: Allies in the front 2 rows gain a shield for 15 seconds and allies in the back 2 rows gain Ability Power.
2 250 shield; 15 Ability Power
3 400 shield; 25 Ability Power
4 600 shield; 40 Ability Power
5 900 shield; 60 Ability Power
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